About Ending
Ending is a turn-based puzzle game by Aaron Steed about getting to the ending. Each level is a small grid where every step you take is a move in a battle: the enemies act only when you do, so reaching the exit is about planning the right path.
The game has twenty hand-made levels, a larger dungeon mode and a level editor for your own puzzles. Its clean black-and-white style and chess-like rules make it a good fit for players who enjoy short, thoughtful puzzles.
How to play
- Click the play button and choose a level.
- Move one square at a time with the arrow keys.
- Watch how the enemies react to each of your moves.
- Reach the exit to finish the level.
Controls
- Touch screen: joystick on the left; tap the menus
- Arrow keys: move one square
- H J K L or the number pad: move (alternative keys)
- Mouse: menus, level select and level editor
Tips
- Think a few moves ahead: every step gives the enemies a turn.
- Try the larger dungeon mode (the maze button) when you know the rules.
- The hammer button opens the level editor.
- Your progress is saved in this browser.
Devices
Plays on computers; works on phones and tablets with some limits.
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Developer
License
Open-source game, released under the GNU GPL v2. Source code of the version played here.














































































































